Dressed For Success – Book Two: Get Me Off This Crappy Planet!

Issue 14 – Dazed and Confused

Alex and Walter try to mend a sore head and empty stomach with a taxi ride from the spaceport to a local fast food chicken shop.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 15 – Dazed and Confused II

Alex and Walter clumsily make their way back to Walter’s apartment unaware that the mafia has sent a group of henchmen there as well after the events at the spaceport. 

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 16 – Welcome Back Walter

Alex and Walter meet one of his neighbours while changing out of wet clothes and getting some rest before their eventual unknowing confrontation with some mafia goons. 

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 17 – Hello We Must Be Going

Alex and Walter try to carefully work their way around the uninvited mafia henchmen and get out of his apartment unscathed. 

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 18 – Fools in the Rain

Alex and Walter realize that their situation has gone from bad to worse as they work their way through the rainy streets of Plazar.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 19 – Dreams to Remember

Alex and Walter take refuge at Alex’s storage space on Plazar and slip into what will eventually become an evening of nightmare fuelled dreams.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 20 – Shadows in the Rain

Alex and Walter continue to be plagued by unnerving dreams as the new day dawns and future players in their story take the stage.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 21 – Fumbling Towards Escape

Alex and Walter work on acquiring new hairstyles, new names and new identities as they formulate a plan to get off this crappy planet.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 22 – Mr. Fixit

Alex and Walter are left at the mercy of one of Alex’s old acquaintances who has the ability to fix things but who has a bone to pick with him. 

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 23 – Most Likely 2

Alex and Walter make their way to a hive of scum and villainy at the Most Likely 2 spaceport where they are to meet up with someone who can get them off-world.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 24 – Ships and Bottles

Alex and Walter fumble their way through negotiations to secure transport off the planet while a chapter ends for a member of the mafia organization who has been looking for them.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20

Issue 25 – Escape!

Alex and Walter attempt to stow away on the pilot’s ship that refused to take them off-world only to find out that he has entanglements of his own to deal with.

Pages
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20
21 22 23